Writing my first composition felt like discovering a new language — one that allowed me to express emotions, ideas, and experiences in ways words could not. I remember being amazed that something I had created could communicate thoughts and feelings so clearly, and that realization never left me. It inspired me to pursue composition professionally and shaped my belief that music should do more than accompany a story — it should help tell it. Today, I am especially fascinated by interactive music and the challenge of anticipating a player’s decisions, crafting non-linear scores that adapt to countless possibilities while remaining emotionally meaningful and narratively coherent.
Konstantin Solopov
The piece seamlessly blends the melancholy of traditional bluegrass, the free-flowing rhythms of jazz, and a powerful breakdown inspired by grunge and rock. It is a profound exploration of the cultural code. Konstantin's future plans are to expand The Republic into a large-scale symphony for a 50-piece orchestra.
America in 3 Minutes: The Musical Code of a Nation
Konstantin Solopov’s winning composition, The Republic, is written for the 250th anniversary of the United States (America250). This unique musical journey was created from the ground up in just 18 hours. Within a strict limit of three minutes and three instruments, the composer masterfully captured the evolution of American culture.
Original compositions and cinematic arrangements — select a track to listen.
Listen to My Work
Today, Konstantin Solopov successfully works at the intersection of live instrumentation and interactive audio. A graduate of Berklee College of Music in Boston, he began his journey with classical training in Moscow and continued his studies in Cyprus, where he was already scoring large-scale theatrical productions as a teenager. 
During his university time at Berklee in Boston, he crafted music and audio for game developers at USC, like Noodle -   video game depicting the passion of the mouse that wants to take over the world. He also collaborated on indie films with international film makers from the UK, like The Clover — a psychological thriller, that comes out from a simple girls slumber party.
K.S. Score & Sound is a music and audio production brand specializing in cinematic composition, sound design, and interactive audio solutions for film, games, and multimedia experiences.
K.S. Score & Sound
Aside from his solo artist career Konstantin Solopov is also a funder of K.S Score & Sound brand.
Konstantin Solopov is a Russian-born composer working across film, television, and video games, currently completing a dual major in Film Scoring and Video Game Scoring at Berklee College of Music. His work sits at the intersection of narrative storytelling and technical execution, shaped by both classical training and hands-on experience across the full audio pipeline.
Born and raised in Moscow, Konstantin began his musical education at an early age, though composition initially felt out of reach. After moving to Cyprus at 13 and stepping away from music, an IGCSE composition project unexpectedly redefined his path and revealed music as a powerful narrative language. From that point forward, his classical background became not a constraint, but a foundation for storytelling. He began working professionally in Cyprus, scoring local projects and composing 25 cues for a stage production of A Midsummer Night’s Dream. These early experiences established his approach to collaboration, structure, and storytelling under real production conditions.

At Berklee, Konstantin expanded into film, games, and commercial work. In 2024, he was a semi-finalist in the Red Bull Scoring Challenge 2024. In 2025, he composed music for commercial and social media campaigns for KAMAZ, a major European truck company. His recent work includes scoring the 2026 documentary At The Catch, centered on Harvard University and Yale rowers, as well composing for the psychological thriller Clover (2026), which was produced by an indie.filmcollective. Collaboration and interactive media have been central to his development.

Through a joint initiative with the University of Southern California (USC), Konstantin worked alongside game developers across multiple projects, taking on different creative roles. Through those projects he built hands-on experience in game audio, which included creating sound effects for the game Neon Frontier (2023), and later composing music and producing SFX for the game Noodle (2026).

These experiences, combined with Berklee’s fast-paced, deadline-driven environment, have shaped him into a reliable collaborator capable of delivering high-quality work under pressure. Technically fluent across DAWs (Logic Pro, Cubase, Ableton Live), notation software (Dorico, Sibelius), audio middleware (FMOD, Wwise), and game engines (Unity, Unreal Engine), Konstantin approaches composition as both a creative and technical discipline.

As he approaches graduation in 2026, he is preparing to transition to Los Angeles, where he aims to contribute as a composer, orchestrator, and collaborator across film, television, and interactive media.
Konstantin Solopov | Composer & Sound Designer
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